The Knights of the Scarf
Medium humanoid (human), neutral good
Armor Class 16 (chain mail)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
|13 (+1)||11 (+0)||10 (+0)||10 (+0)||12 (+1)||10 (+0)|
Saving Throws Str +3, Con +3
Skills Perception +2
Senses passive Perception 12
Challenge 1 (200 XP)
Multiattack Sildar makes two melee attacks.
Longsword Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (ld8 + 1) slashing damage.
Heavy Crossbow Ranged Weapon Attack: +2 to hit, range 100 ft./400 ft., one target. Hit: 5 (ldl0) piercing damage.
Parry When an attacker hits Sildar with a melee attack and Sildar can see the attacker, he can roll 1d6 and add the number rolled to his AC against the triggering attack, provided that he’s wielding a melee weapon.
Sildar Hallwinter is a retired soldier and sellsword who hails from the city of [[Location: Neverwinter | Neverwinter]]. He is a loyal member of the [[Organization: Lords’ Alliance | Lords’ Alliance]], a political organization that unites the various free cities and towns of the North.